Weekend Project: Mastermind
We just had a national holiday, which meant a longish weekend with my parents. We played some board games, and as a result I hacked up a Mastermind game in CoffeeScript that runs entirely in the browser. It took about six-eight hours, and it was actually quite fun.
The model was done in an hour or so, but without any tests. I decided to do only manual testing, which added some time at the end, but whatever. The UI took a bit longer, and it doesn’t look as good as it could. It’s also not optimal, but it’s good enough. It’d be great if someone could spend some time polishing it… nudge-nudge, wink-wink
Anyway, here’s the game: http://mastermind.abesto.net
And the GitHub repo: https://github.com/abesto/mastermind